Fakultäten der Universität Bonn: Suche
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Surface Deformation Potentials on Meshes for Computer Graphics and Visualization
(2011-10-11)
Shape deformation models have been used in computer graphics primarily to describe the dynamics of physical deformations like cloth draping, collisions of elastic bodies, fracture, or animation of hair. Less frequent is ...
Data-Driven Methods for Compression and Editing of Spatially Varying Appearance
(2009-12-07)
The optical reflectance behavior of materials and surfaces is of great importance for the perception of a scene. The specific gloss and the texture of a surface give valuable hints on properties of the material it is made ...
Methods for Real-time Visualization and Interaction with Landforms
(2010-03-03)
This thesis presents methods to enrich data modeling and analysis in the geoscience domain with a particular focus on geomorphological applications. First, a short overview of the relevant characteristics of the used remote ...
High-Quality Simplification and Repair of Polygonal Models
(2009-11-05)
Because of the rapid evolution of 3D acquisition and modelling methods, highly complex and detailed polygonal models with constantly increasing polygon count are used as three-dimensional geometric representations of objects ...
Towards Predictive Rendering in Virtual Reality
(2008)
The strive for generating predictive images, i.e., images representing radiometrically correct renditions of reality, has been a longstanding problem in computer graphics. The exactness of such images is extremely important ...
Realistic Visualization of Animated Virtual Cloth
(2007)
Photo-realistic rendering of real-world objects is a broad research area with applications in various different areas, such as computer generated films, entertainment, e-commerce and so on. Within photo-realistic rendering, ...
Analysis and Manipulation of Repetitive Structures of Varying Shape
(2013-05-22)
Self-similarity and repetitions are ubiquitous in man-made and natural objects. Such structural regularities often relate to form, function, aesthetics, and design considerations. Discovering structural redundancies along ...
Image-Based Approaches to Hair Modeling
(2013-06-06)
Hair is a relevant characteristic of virtual characters, therefore the modeling of plausible facial hair and hairstyles is an essential step in the generation of computer generated (CG) avatars. However, the inherent ...
Efficient Capture of Multispectral Reflectance of Complex Surfaces
(2020-12-11)
The synthetic generation of photo-realistic images is a long-standing goal in the area of Computer Graphics.
The applications are numerous, including virtual prototyping, advertisement and visual effects in movies.
Since ......
Scalable Realtime Rendering and Interaction with Digital Surface Models of Landscapes and Cities
(2016-09-14)
Interactive, realistic rendering of landscapes and cities differs substantially from classical terrain rendering. Due to the sheer size and detail of the data which need to be processed, realtime rendering (i.e. more than ...